Gene A. Felice II bridges his creative practice across art, science, education and design, developing a sustainable network of innovation, living systems, and emerging technologies. His hybrid practice grows at the intersection of nature and technology, developing coactive systems as arts science research. His interactive work uses input sources from bio and eco sensors, cameras, touch screens and online data sources, feeding output from motors, LED’s, video projectors, speakers and more. These interdependent systems of hardware and software translate research through conceptual frameworks into interactive, multi-sensory puzzles. Recent work explores both passive and active modes of interaction, providing multiple ways for the audience to engage with the work. Video and animated imagery displayed via projection mapping, transform two dimensional surfaces and architectural structures into three-dimensional storytelling systems. Throughout his production process, emerging technologies such as 3D printing, laser cutting & CNC milling hybridize with older methods such as wood fabrication, lost wax bronze casting, ceramics, glass casting and more. While keeping site specific histories in mind, he achieves confluence by merging these varied passions into a system of creative collaboration.

Gene A.Felice II is an assistant professor within the Intermedia & New Media programs and the interim director of the Innovative Media Research & Commercialization Center (IMRC) at the University of Maine where he is developing the Coaction Lab for interdisciplinary collaboration. His work has been featured nationally at the Yerba Buena Center for the Arts in San Francisco, internationally at Sussex University in the UK and most recently at ISEA Hong Kong.

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